Khmer Normal Dot Download. Bible App, you can read, watch, listen, and share on your smartphone or tablet, and. Looking for Cambodia News: or Khmer News. Microsoft Word is a word processor developed by Microsoft. It was first released on October 25, 1983 under the name Multi-Tool Word for Xenix systems. Aiohow.org is Media search engine and does not host any files, No media files are indexed hosted cached or stored on our server, They are located on soundcloud and Youtube, We only help you to search the link source to the other server. Aiohow.org is not responsible for third party website content. It is illegal for you to distribute copyrighted files without permission. The media files you download with aiohow.org must be for time shifting, personal, private, non commercial use only and remove the files after listening. If one of this file is your intelectual property (copyright infringement) or child pornography / immature sounds, please or email to info[at]aiohow.org to us. Be written in terms of the components of Katie in terms of component of Katie Earth's came not squared sorry it's came back squared minus Katie North square North standing for the time component each spatial component squared minus the prime component square is is often just called case squared just garlic a square left inside here it is a square by definition definition of a relativistic square of record it's called POP mural for cerebral Friday let's just call case squared space component squared minus harm comport square but called. Course turned out b Strang theory is adventure and discovery of string theory was just looking for a physical model which would give whose answers were to answer for scattering River 2 mayors on his or were 2 particles for now to tell you what Our without a lot of drama what physical model whose rise through scattering recurred Chiluba of durable argued warning through it arms it was very hard to guess where Ms. Inhaltliche Metadaten Fachgebiet Abstract (October 25, 2010) Leonard Susskind focuses on the different dimensions of string theory and the effect it has on the theory. String theory (with its close relative, M-theory) is the basis for the most ambitious theories of the physical world. It has profoundly influenced our understanding of gravity, cosmology, and particle physics. In this course we will develop the basic theoretical and mathematical ideas, including the string-theoretic origin of gravity, the theory of extra dimensions of space, the connection between strings and black holes, the 'landscape' of string theory, and the holographic principle.
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Tag: install dolphin on ubuntu. How to Install Dolphin Emulator 5.0 in Ubuntu 16.04. Kubuntu 15.10 screenshot preview. CEN64 is a new Nintendo 64 emulator which aims for perfect emulation by simulating the hardware inside the Nintendo 64 itself, down to the register-transfer level (RTL). It is still heavy under development and currently does not have any sound emulation. Being a cycle-accurate emulator, CEN64 has considerably high hardware requirements to achieve passable performance when emulating most Nintendo 64 titles. However, similar to the higan emulator, the cycle accuracy guarantess very high compatibility and despite its early development stage, CEN64 already allows one to run several commercial titles without or with only minor glitches. As a distinctive feature among Nintendo 64 emulators, CEN64 offers emulation support for the 64DD external disk drive that was never released outside Japan and even there is considered rare. Thus, CEN64 offers the unique possibility for anyone to play any of the rare titles that were exclusively released on the 64DD. Higan is an emulator for systems from Nintendo (SNES, NES, Gameboy, Gameboy Color, Gameboy Advance), Sega (Master System, Game Gear), NEC (PC Engine, SuperGrafx) and Bandai (WonderSwan, WonderSwan Color). It was formerly called bsnes and the SNES emulation is especially complete and polished. Higan strives to provide the most faithful hardware emulation possible. It focuses on accuracy and clean code, rather than speed and special features. It is meant as a reference emulator to document how the underlying hardware works. As a result the minimum system requirements are high. Stella is a portable emulator of the old Atari 2600 video-game console. You can play most Atari 2600 games with it. Virtual Jaguar is a cross-platform emulator for Atari's infamous Jaguar console, the last video game system to be ever released by the now defunct company. The Jaguar was marketed as the first 64-bit video game system despite the fact that it was actually a 32-bit system at heart, just the blitter operated in 64-bit mode. The system was a commercial failure and eventually lead to Atari leaving the market for video game systems for good. This emulator features an intuitive user interface and emulation of all of the major subsystems of the Atari Jaguar console. This includes full GPU and DSP emulation as well as emulation of the Atari Jaguar CD. Most of the commercial Atari games are supported, albeit some of them have some minor glitches when running in the emulator. VisualBoyAdvance is a Game Boy Advance emulator that works with many ROMs that are publically available. It features save states (like those that are available in ZSNES), full screen support, joystick support, the all-important 'speedup emulation' key for impatient gamers, and a lot more. It also contains many useful tools for Game Boy Advance developers, such as powerful GDB and gprof integration. This package contains a version of VisualBoyAdvance compiled with the original GUI-less SDL interface. Dolphin is an open source and 100% free application that emulates Wii and Gamecube software and games. It comes with built-in tools for things like compressing GameCube games and managing GameCube memory cards. The Dolphin emulator app actually emulates the GameCube Action Replay engine. As mentioned, Wii compatibility is also provided, with support for a vast amount of games, but it requires a bit more computing power than the GameCube emulation. Triforce compatibility is not really known yet, but at least one game runs, with minor glitches. Supports a wide range of game types Currently, the Dolphin emulator software supports a wide range of game types, including GameCube Game Disc, Wii Game Disc, Wii Downloadable Games / Virtual Console, as well as Triforce Arcade games. With support for the Xbox 360 controller and full HD (1080p) resolution, Dolphin is the perfect choice for hard core and old-school gamers alike. Supported games A vast amount of games are supported by Dolphin. Among the most important ones, we can mention the James Bond 007 series, 2010 FIFA World Cup South Africa, the entire Harry Potter series, the Madden NFL series, the Mario Party series, the Medal of Honor series, the Mega Man series, the Metroid Prime series, the entire Sonic series, the Spider-Man series, as well as the Star Wars series. Supported OSes and hardware requirements Dolphin is a platform-independent application, supporting the GNU/Linux, Mac OS X and Microsoft Windows operating systems. Both 64-bit (x86_64) and 32-bit (x86) hardware platforms are supported at this time, but it is distributed only as a 64-bit DEB file for Ubuntu/Debian-based systems. Please note that you will need to install Dolphin on a computer with a fast and modern CPU that supports the SSE2 instruction. Use dual core processors for a speed boost. Additionally, any reasonable modern GPU (Graphics Processing Unit) with Pixel Shader 2.0 or greater is supported. New in Dolphin 4.0: • Beta support for the Wii official online multiplayer (Documentation): • This is a feature that has been coming for a long time. More than two years ago, Matthew Parlane and Shawn Hoffman started working on emulating the Wii Wi-Fi networking API in order to run Wii online multiplayer games inside Dolphin. While it was not an easy change in itself, it also required a lot of modifications to core components of the emulator to be implemented properly (for example asynchronous IPC HLE) and a lot of debugging. It is now working well enough that we are releasing it to the public as a beta: don't expect everything to work, but popular games like Mario Kart Wii or Super Smash Bros Brawl can be played online right now. • Alpha support for ARM/Android. Is an open-source Nintendo GameCube, Wii, and Triforce emulator for Microsoft Windows, Linux, and Mac OS X (Intel-based). It is the first emulator to successfully run commercial GameCube and Wii games. It is still the only emulator capable of running commercial Wii games. Its name gives reference to the Nintendo Dolphin, which was the codename for the GameCube. Dolphin is a community driven project with developers from all over the world who work together to bring you this high-quality software with remarkable features. Features: • Dolphin comes with many features. Some are even not available on the original Wii gaming console. • You can save a running game whenever you want and reload a state. • Anti-Aliasing and Anisotropic Filtering makes the games more brilliant and realistic. Typically a game looks much better on Dolphin than on the original Wii console. Actual quality depends on the graphics card. • Play on maximum resolution in high definition up to 1080p. This is a remarkable feature the original Wii console lacks of. • Connect your Wiimote and Nunchuck to your computer for a better gaming experience. System Requirements: • Dolphin makes use of two processors if present! • Linux, or Windows XP or higher, or MacOSX Intel. • Fast CPU with SSE2. • GPU with Pixel Shader 2.0 or greater. Some integrated graphics chips work but it depends on the model (and only with DirectX 9). To install Dolphin Emulator in Ubuntu/Linux Mint open Terminal (Press Ctrl+Alt+T) and copy the following commands in the terminal. Vectorworks 2012 Download =Cracked=| PC/Mac OS X (Vectorworks 2012 Cracked Full) Free Download We have recently release the latest Vectorworks. Hi, I wasn't sure where to post this, but most of the 'Solidworks on a Mac' discussion seems to take place here on bootcamp. A lot of the posts seem a little dated now that Leopard is out, so it would be nice to hear the latest setups running SW. Someone did mention he was going to get a MP but was waiting for the new OS. I am about to pull the trigger on a new Mac Pro 3.0GHz Quad-Core with an Nvidia Quadro 4500 graphics card (SW certified) to run Solidworks 2008. My main goal is to do Industrial Design and be able to interface with all the other designers and engineers who I will be working with. From all the posts I've read over the last few weeks here and on other forums, it should be fine, but I'd love to hear from someone with experience running it on the same or similar platform (Mac Pro/Mac Book Pro with Windows). Many posts talk about running it on a MBP and it seems to be running well within reason. If I were to extrapolate from these posts, my setup should be fine, but I'd like to know what to look out for or what performance I can expect in the setup I will be buying. Question: Do you think my setup (Mac Pro 3.0GHz Quad-Core with an Nvidia Quadro 4500 graphics card) should be fine running SolidWorks 2008 on the Windows side? I'd also love to know what your setup is: Computer: Mac OS: Windows OS: Graphics Card: SW version: Memory: Thanks for any insight. G4 MDD Dual 1.25 MHZ, In the future: Mac Pro 3.0GHz Quad-Core with an Nvidia Quadro 4500 Posted on Nov 27, 2007 9:22 AM. My company runs Solidworks on MacPros 3GHz, 6gig ram, Leopard each with Quadro 4500s, until the machines got stolen last week. We work with HUGE assemblies and SW seems to cope fine, but hard to compare as we only have MACs. SW freezes allot but this could be due to the complexity of our models. We run Parallels build 5160, the later builds have problems with SW. We now have new MacPros and are waiting for the new Quardro 5600 cards and ram to arrive. Want to experiment with VMware and Bootcamp, we need to see if we can reduce the amount of restarts we have to perform. Feb 23, 2008 10:45 PM. I almost wet myself today, because last night I read somewhere that Solidworks had been ported to Mac OS X and it was going to be announced later this year (2008). Anyway, this afternoon a Solidworks rep phoned me to ask if everything was okay with their website (don'tcha just love 'em!), and the first thing I asked her (completely not answering her original question) was; 'I hear Solidworks has been ported to Mac and will be released this year?' , which she replied; 'Yes!' This is the best news in ages. Apparently it will be officially announced at this year's Solidworks 2008 International Conference in Barcelona. I think this is going to be HUGE!!!! I said I almost wet myself didn't I?!?! =0) =0) =0) Mar 5, 2008 8:54 AM. I have a MBP 1st gen that I use to run Architectural Desktop 2008 and 3dMax 9 for rendering on Vista Ultimate. Sorry, I don't use SW but thought that this info might be relevant. I've been running it without a hitch other than having complications with Vista itself which has recently been corrected. My advice would be to run Windows (any version) through Bootcamp which would make it native to the system. You would be benefitting from your Mac's config as it would utilize what you have more efficiently. My specs are as follows and I do run Leopard (phenomenal!): Model Name: MacBook Pro 15' Model Identifier: MacBookPro1,1 Processor Name: Intel Core Duo Processor Speed: 2.16 GHz Number Of Processors: 1 Total Number Of Cores: 2 L2 Cache: 2 MB Memory: 2 GB Bus Speed: 667 MHz Mar 5, 2008 7:50 PM. I have a MBP 1st gen that I use to run Architectural Desktop 2008 and 3dMax 9 for rendering on Vista Ultimate. Sorry, I don't use SW but thought that this info might be relevant. I've been running it without a hitch other than having complications with Vista itself which has recently been corrected. My advice would be to run Windows (any version) through Bootcamp which would make it native to the system. You would be benefitting from your Mac's config as it would utilize what you have more efficiently. My specs are as follows and I do run Leopard (phenomenal!): Model Name: MacBook Pro 15' Model Identifier: MacBookPro1,1 Processor Name: Intel Core Duo Processor Speed: 2.16 GHz Number Of Processors: 1 Total Number Of Cores: 2 L2 Cache: 2 MB Memory: 2 GB Bus Speed: 667 MHz Mar 5, 2008 7:53 PM. Well I need to apologise, because Solidworks' Fielder Hiss (great name btw!) is now emphatically denying this- not that he said it was true in the first place. See here for more of the story; About 1 week ago, Solidworks UK phoned me to ask me if everything was okay with logging on to their website, but because I had heard the night before this same news of this port on another discussion forum, I quickly demanded an answer from the rep if it was true that Solidworks was coming to Mac OS X. They, paused for a second and then answered 'yes'. In fact it was a secret and it wasn't going to be officially announced until later this year. The Solidworks rep actually sounded pretty excited about this news, and they said that the whole company were excited. I don't know what to think now, and I am slowly coming to conclusion that all this amounted to was a cynical attempt to get me to purchase Solidworks for Windows, in hope that one day a Mac version 'may arrive'. I hope I am wrong, but in the mean time I urge all those looking for a decent CAD solution for Mac to look at those companies who are already supporting our beloved platform. Don't forget that Siemens' (UGS) NX is supported on Mac OS X, so is ArchiCAD, Shark FX/ Concepts Unlimited (Ashlar Vellum), Vectorworks, RhinoCAD, Ribbonsoft, Cheetah3D (Mac OS X ONLY!) etc. These are just some of the developers who are already writing for OS X. Designers and engineers who use Mac OS X should rise up and support these developers- not Autodesk and the like. What do developers Autodesk & Solidworks really care? Have you tried Engsw's PowerCADD for example? It's infinitely better than AutoCAD, and so much easier to use! Anyway, enough of that for now. Happy designing, and together we can build a better future! Mar 12, 2008 3:08 AM. Tom, Thanks for the reply, I think I signed the SolidWorks on OS X petition years ago, and have been following developments which is why I was skeptical. I have been using Concepts now Shark FX for years, but have become totally disillusioned with the developer after spending years beta testing, bug reporting, and requesting simple feature enhancements (like being able to use modifier keys for shortcuts) that never happen. The developer ignores interface enhancement requests, or says yes, but then does nothing, while introducing more buggy features that don't add to usability, and have not been requested by the users. Although pretty, Shark is really showing its age. The display engine is pathetic on the Mac version, and things like hidden line are so slow as to be useless. The only thing thing that keeps me using it is the simplicity, elegance and that I have a license. Occasionally I have to use SolidWorks, and am always impressed how things just work. (At least on the basic level I am at) Two things stop me from using it more: It only runs on a PC - That wouldn't be so bad if Windows was not so clunky, and the SolidWorks interface elements were not so ugly. The main thing is the modalness, constantly switching from sketch to part to assembly. I am in the process of trying to make the leap for the third or fourth time, and now that I am all intel based it may be a little easier as at least I don't have to have two machines on my desk. I have unsuccessfully looked for the fabled version of Unigraphics that runs on the Mac, and other then reading that a port was happening, I have yet to see a working copy. Do you have more information? Unigraphics being a high end modeler, it's probably out of my price range anyway, but it would still be interesting to try and get some screen time with it. Mar 12, 2008 9:45 AM. I know what you are saying Nicholas. However you gotta give it to Tim (who is Shark FX's developer). He's been out on a limb for a while now. If you do a search on jobs using Ashlar Vellum or TurboCAD or Concepts, Tim has had a hand in developing all of these- hence all the interfaces all looking similar- you will find very little work associated with them. OTOH, do a search on Solidworks, and hundreds of jobs appear. CU/ ViaCAD et al, may be behind, but I believe that Punchsoftware should/ will now give these products the boost they so rightly deserve. And you can see this happening now, because at regular intervals, there is a new beta at the Punch forum. Shark of course has also had parametric constraints added- very useful indeed, especially to all those SW's users on Mac out there. Lastly I should also point out that Shark is one of the few Mac applications that supports ASIS SAT, IGES and STEP formats- as well as the all important DWG/DXF and STL files. As for Siemens/ UGS NX, the only way to get this is to phone a rep from Siemens- but be warned. The price tag is staggering (I promised not to print the price anywhere- but lets say that the same cost will also buy you 3x top-of-the-range 8-core Mac Pro's complete with 30' cinema displays!), and there is no student version and no demo version (which makes me wonder how they ever get an app like this to be evaluated!!) Google SketchUp is good too, although is probably better suited to Architectural CAD. I have however heard of some people using it as an MCAD application, but there's no history tree (at least Shark has also got one of those, and I'll say it again, Shark is parametric). I guess however, that we are in a no-win situation unless of course SW's decides to port to OS X- and at the moment SW's have become as secretive as Apple have. However I can live with Windows XP for the moment- just to run SW's (which I have to, as I have no option- unless I fancy living out of a cardboard box!), but I'm far from happy about the current CAD on Mac situation, and not for one moment am I falling for this line about Macs costing too much money- because compared to MCAD software, the Mac is cheap. This I fear, has got to be a Microsoft thing. 'Developers, developers, developers'- hmm where have I heard that before?!? If you do get hold of NX, please get back and give us a shout! Mar 14, 2008 5:52 AM. Full support as I'm not using a fully certified hardware set up. The same applies to Pro/E, Co-Create, and others. Frankly that is simply not an option. So in our office this year I was considering replacing our mixed network of Macs and PCs with just new Macs (to save machine numbers) but looking at the actual options as they are right now this is just not viable. Pound for pound the new 8 core Macs are good value compared to say a Dell or HP workstation - until you start to add graphics cards. I don't need the top end ones but I would like a mid range one that lets RealView run fully in 2008. Same for laptops. I've run Dell Precisions for many years now for SolidWorks and others and pound for pound the Dells are better value - for running SolidWorks. Faster hard drives, higher resolution screens, better graphics cards, better warranties, cheaper. If Apple offered a mid range Quadro card with a Mac Pro, and a certified card with a MacBook Pro I'd probably make the switch provided Apple submitted machines to SolidWorks for testing - and there's the rub! Would Apple ever offer a machine DESIGNED to be tested running Windows XP or Vista? I really wish they would. Mar 19, 2008 3:31 AM. (Apologies - Safari bombed midway during my posting! This is the full version) I was considering replacing our mixed network of Macs and PCs with just new Macs (to save machine numbers) but looking at the actual options as they are right now this is just not viable. Pound for pound the new 8 core Macs are good value compared to say a Dell or HP workstation - until you start to add graphics cards. I don't need the top end ones but I would like a mid range one that lets RealView run fully in 2008. Same for laptops. I've run Dell Precisions for many years now for SolidWorks and others and pound for pound the Dells are better value - for running SolidWorks. Faster hard drives, higher resolution screens, better graphics cards, better warranties, cheaper. If Apple offered a mid range Quadro card with a Mac Pro, and a certified card with a MacBook Pro I'd probably make the switch provided Apple submitted machines to SolidWorks for testing - and there's the rub! Would Apple ever offer a machine DESIGNED to be tested running Windows XP or Vista? I really wish they would. BTW Tom that blockiness you see in assemblies is the OpenGL performance on your Mac. When the card cannot display the full detail it creates bounding box blocks for the components and displays them instead. Couple of other things. I don't see SolidWorks coming to MacOSX anytime soon. This topic has been bashed to death on the 'official' SolidWorks customer forum over and over again. There is no way a sales person working for a UK VAR will have access to that kind of trade secret without it getting out into the open first. They were trying to sell you a seat! In order for SolidWorks to even consider porting to Mac OSX they would need all the components they use to be ported to Mac OSX - Parasolid kernel (NX is currently only PowerPC), D-Cubed constraints engine (all elements), DriveWorks Xpress (which is build on Visual Basic), various display technologies, translators, rendering engine for PhotoWorks, Cosmos Xpress and all the added value options in the higher end packages like Scan to 3D, Routing, Cosmos Designer - then you have compatibility with Gold level add ons. More likely that a new start like SpaceClaim would move to Mac OSX than SolidWorks I think. Until one of the big boys makes a serious move to Mac OSX (in volume) the Mac will always remain a niche platform for CAD and the applications on it will always remain niche. I've used Mac CAD for 18 years now - starting with Microstation Mac in 1990, and Swivel 3D and ModelShop. Applications come, they go and they merge - all in a very small scale. The big MCAD companies are only interested in volume - Autodesk, PTC, Dassault, Siemens are the companies that need to make the move. Personally the only way I see this happening is if Apple forces the issue. Apple has billions in cash reserves right now. They need to use it. Mar 19, 2008 3:56 AM. To be honest, I kind of don't care for Solidworks any more. I've been using SW's for the last 3 years, and have grown to love it, HOWEVER, and yes I totally agree with you, because I feel that SW's have just tried to get me to buy a copy, and have lied to me in order to push a sale, it's left a really sour taste in my mouth. I don't know about you, but I LOVE Mac, I really don't care at all for MS Windows. What was MS's new CEO saying? 'Developers, developers, developers'? Well I don't much care for Steve Ballmer either, but I do think he has a point. Once it was the Macintosh that people looked to before it was ported to Windows, but unfortunately in recent times its very much been the other way round- a terrible shame in my books. Have you emailed SpaceClaim about a port to OS X? I know it kind of flies against what I have just stated, but it, I reckon, is worth a shot. (I don't know if you noticed it, but the laptop standing in front of that male model on the SpaceClaim website product page- looks like a Macbook!!) The Czech company VariCAD look like another possible target for an OS X campaign- especially as a version already exists for Linux. I also emailed Alibre but they just thought that Mac was called Max!:lol: I've spoken to Siemens already, and NX6 is built for Intel UB, it just hasn't been released yet, but this makes sense because the company who make Shark FX claim that the latest build (and doesn't Shark FX use the parasolid kernel?), is fully compatible with Leopard and Intel UB? The 'blockyness' I get is always in VMware Fusion. I never get that in Bootcamp. But I'm sick of Bootcamp- I want real Cocoa applications made for Mac users, and no one else. I've never had any graphic problems in OS X. Lastly, all those who use AutoCAD, or hope to run AutoCAD in Bootcamp or whatever, should look into Ribbonsoft's QCad. QCad is multiplatform and works in a very similar manner to AutoCAD LT, yet it costs about the same amount as a CD! (shameless plug I know, but QCad really is awesome 2D software IMHO). Mar 19, 2008 3:51 PM. I hadn't thought to look in the Apple Support Forums for MCAD and CAM stuff, but I found this so I thought that I would add my two cents. I currently own Pro/e Wildfire 4.0, Solidworks 2008, GibbsCAM, VectorWorks 12.5 and I just upgraded to SharkFX from Concepts Unlimited. Of these, I would easily recommend Shark and SharkFX(higher level rendering) for modest MCAD use even though each lacks 3D Parametrics and true assembly functionality. Cost of purchase is very reasonable, each is easy to learn and easy to use, upgrades are quite fairly priced, and both run well on OSX as well as on Windows. Ashlar Cobalt might be as good, but Ashlar are still not quite to delivering Cobalt 8 supporting Universal Binaries, and cost is about what the entry level Solidworks package is. VectorWorks has most of the capabilities, but I find that it is too oriented towards Architecture to be an efficient MCAD application. And frankly I don't use it (I still own VectorWorks upgraded to 12.5, and used Ashlar Vellum 2000 for years, but abandoned it for Concepts Unlimited). The lower end ViaCAD products are quite good, as is TurboCAD Mac, but I find them missing many of the solids features that I would consider necessary. Regrettably, there are no CAM packages on the Mac, though there were two available back in the 90's. I currently have a Pentium PC that I run Pro/e, Solidworks and GibbsCAM, though I am looking for the Nehalem's in Mac Pro's and EFI in lieu of BIOS so that I can run Windows workstation cards, such as the recently announced FX 1700 and 3700. I also have simulation in Pro/e and Solidworks, and Nehalem should provide excellent performance. Mar 27, 2008 9:55 PM. Even though each lacks 3D Parametrics Hi. I'm not too sure what you mean here, because afaik, the SharkFX range DO have parametrics!; Anyway, yes, I think this is very true about this product and I feel that Tim and the Punch crew are going to push very hard on SharkFX now. On the Punch forums, it also seems that the majority of SharkFX users are Mac owners too. I also read somewhere (Punch forum?) that Shark is due a GUI overhaul soon as well. All in all, very welcome news indeed. I should mention that PowerCadd 8 is due out soon too. Although PowerCadd is 2D, it (really) puts ACAD to shame (I can think of much stronger words here- but I won't say! ), and at the end of the day, despite all the 3D bells and whistles, the resulting drawings from Solidworks are after all, 2D! Combining PowerCadd 8 and Google SketchUp, will also be a powerful option for both architects and engineers alike. Just one more thing. Freeware finite element analysis? Well it's built into Solidworks as Cosmos, but how about GMSH?? Do a google search on gmsh. Gmsh is a FEA solver built by a bunch of engineers from a university in France. Although the software is multiplatform, most of the screenshots are largely taken on Mac OS X, and boy, do they look good!! Mar 28, 2008 3:51 PM. Shark is using D-Cube's 2D parametric engine for sketches (I spent a good part of yesterday playing with it)and it is difficult to create models with, as an example, a solid of revolution with cross holes that are also parametric. The problem is that you can't use parent features or surfaces to reference sketches but rather you have to reference a common origin and all of the dimensioning that goes with that. It is possible that I haven't figured this out. I haven't been able to stick a point onto the parent sketch using coincidence from, as an example, a sketch on a perpendicular to the parent sketch plane, but either way, Pro/e and Solidworks support parents as references for parametrics transparently. Another issue that I see is actually managing sketches.I have tried separate layers for the parametric sketch dimensions, but this is cumbersome. I suspect that we will see full parametrics at some point in the future, but this version isn't it, in my opinion, but its usefulness at present can't be argued. I would add that SharkFX generally interfaces well with the big guys, though some formats fail, so it's quite useful to push Shark models up for the assembly, mechanisms and engineering simulation Pro/e and Solidworks support, and back down to SharkFX for drawings and rendering. Mar 30, 2008 4:28 AM. Apple Footer This site contains user submitted content, comments and opinions and is for informational purposes only. Apple may provide or recommend responses as a possible solution based on the information provided; every potential issue may involve several factors not detailed in the conversations captured in an electronic forum and Apple can therefore provide no guarantee as to the efficacy of any proposed solutions on the community forums. Apple disclaims any and all liability for the acts, omissions and conduct of any third parties in connection with or related to your use of the site. All postings and use of the content on this site are subject to the. Vectorworks 2018 System Requirements The following are real-world system requirements for running Vectorworks 2018. In some demanding cases, we would suggest a more capable machine than is described by these recommendations. Likewise, there are some less demanding situations where Vectorworks will perform well on older hardware. All the images worth mentioning I have drawn for my Cyberpunk 2020 game and this site over the years, arranged by the years they were done so we can see my meager talants progression. All images by me, Deric Bernier. A look back at all the games Cyberpunk games I have run or been involved in, dating all the way back to when dinosaurs roamed the earth and we still played our video games on that old grey Nintendo box that you could fix by blowing into. THE DATAFORTRESS 2020 GAMING ROOM The Temple of Geek where we play, also known as Nerdvana. Check out the custom gaming table. Cyberpunk 2020 - cp3171 - Protect & Serve (reduced) [MJS]. Size: 30.9MB| Ext: pdf| dpi:| Added: 2016-02-10T11:15:10.000Z Local path: lsorian Games Cyberpunk Cyberpunk 2020 Cyberpunk 2020 - cp3171 - Protect & Serve (reduced) [MJS].pdf. A series of albums I compiled to serve as inspiration for my various Cyberpunk 2020 campaigns, including a 3 volume set for a general Cyberpunk 2020 game entitled Life In The Neon Gutter, another 3 volume set for my nomad campaign entitled Life In the Wastelands, and an album each for my 2 military campaigns, Conflict: Africa, and Conflict: South America. This article contains the full Track Listing, as well as the CD Covers and Labels I made for them. By Deric Bernier These are the character sheets that my group has been using since the begining, they are the standard 2020 character sheet that I have slightly modified them as time goes by, and now I am sharing them with you. In addition to a Standard sheet, there are also game specific sheets for cops, and for military campaigns. Updated: Full Conversion Cyborg character sheets, my modified character sheets cleaned up with a more organized cybernetics listing box, and color versions of both. You will also find my specialized sheets for cop and military characters. Plus now this section includes every Official R.TAL 2013 and 2020 character sheet ever put out, from The original Character sheet from the black box set, to the ACPA sheets in Max Metal, to the Police Work Prop sheets in Protect and Serve. Also available, A scenario for use as an adventure or plot hooks for your Cyberpunk game. In this scenario the Combat Zone finally lives up to its name, and the repercussions are far reaching andmay change the face of Night City forever. The government turns The Combat Zone into a free fire zone, posting open bounties and letting anyone with a gun and a desire to make some cash into the zone to bring back a few heads. Of coure the residents of the Combat Zone aren't going to take this lightly, and all hell breaks loose. Written by Deric Bernier. A short story by yours truly, Deric Bernier, let me know what you think, I am pondering turning it into a novel. A list of Cyberpunk movies, anime, and comics rated by setting, attitude and overall quality. Written and compiled by Deric Bernier A list compiling all the sourcebooks, adventures and everything else connected to Cyberpunk 2020 that has ever been published. Compiled by Deric Bernier Instead of taking notes like a regular person, one of my players prefers to draw out the important, and not so important events of each game in stick figure, hilarious for us, probably just plain wierd for you. By Jeff Gray. Lisa Smedman is a novelist perhaps best known for her Forgotten Realms and Shadowrun novels, and known to most of you for writing the Cyberpunk 2020 Sourcebook: Live And Direct. Way back in 1995, Lisa wrote for an unfortunately shortlived and underrated RPG magazine called Adventures Unlimited, it was for this magazine that she penned 3 Cyberpunk 2020 adventures. I created the Night City Amalgamated map by using the Official Night City Map (German Version) and copy and pasting sections of cities from around the world using Google Earth.. The guide to the districts The full color map that came with the Night City Sourcebook, finally available online, exclusively at Datafortress 2020 (till someone steals it and puts it up on their site anyway ^_^) Blown up to humngous subway poster size, this giant wall map was hand drawn by a french cyberpunk player, and covers 3 times the area in of the map that came with the NC sourcebook. By Eric Bergbauer A PDF high res poster sized map of the greater Night City Area. By Mark Cook. A PDF high res poster sized map of California. A PDF of the map that came with the Land Of The Free boxed adventure, finally available online, exclusively at Datafortress 2020 (till someone steals it and puts it up on their site anyway ^_^) CYBERPUNK UPDATE Way back in 1989, before he created Interface Magazine, Chris Hockabout created a small fanzine called Cyberpunk Update for his immediate gaming group. Up till now only about 8 copies have ever existed, now Datafortress, in conjunction with Chris Hockabout, is bringing them to you. To quote from Chris directly, 'One day, while I was in the midst of running my Cyberpunk campaign, who walks in but Mike Pondsmith himself. One of the first things I did was show him the second Cyberpunk Update I had made and not long after he gave us the job of producing Interface magazine!' There you have it folks, a genuine piece of Cyberpunk history. Issue 2 is available now, and Issue 1 is coming soon. Articles in PDF from Mike Van Atta, Citizen X, Lolad, and Ben Morgan, including Cheap FBC, Cyberwares from Around The World, Robots 2020, Modern Punk, and character sheets and other goodies. Now Available as of 1/27/08, all the best of the Datafortress 2020 Articles and Sourcebooks written by Deric Bernier now available to you as convenient PDF files including The Ultimate Weapon and Equipment Catalgogues, NCPD, Nomad Market, Lost Angeles, Appleseed, Carnival, Miracle Mile, The Corporate/Military Vehicle Catalogue, Wandering Joes Nomad Vehicles, Conflict I: The African Sourcebook, Conflict II: The Central And South American Sourcebook, Hard Road, The Master Martial Arts List, Elite Edition GM Screen, and more. Plus Cyberwares Of The World Version 1.5, the latest edition to the fantastic rules from Mike Van Atta. Also we have Agammemnons version of Autumn Blade, the Military Vechicle Catalogue, Conflict Africa, and his own article, Exoculture, dealing with the life of those who have undergone Exotic Modification. And lastly we have L'il Night Crew. A stick figure comic strip created by one of my players as an alternative form of taking notes.Last updated 1/27/08 - keep checking back it updates often INTERLOCK UNLIMITED is a re-imagining of R.Talsorians Interlock Rules System and as such was designed not only to cover any genre, setting, or situation, but remain fully compatible with all games built on the Interlock System. Talsorians newest system, Fuzion, is based heavily on Interlock, and as such should be easily compatible with Interlock Unlimited, requiring minimal conversion. As of 8-25-08 this is the official rules sytem for Datafortress 2020 Written by Deric Bernier and a host of collaborators, contributors, and conspirators. All the images worth mentioning I have drawn for my Cyberpunk 2020 game and this site over the years, arranged by the years they were done so we can see my meager talants progression. All images by me, Deric Bernier. It is an understatement to say I scoured the net, visiting every single english speaking syberpunk site on earth. In fact, I did more than that. I used the Internt Wayback Machine to scour every Cyberpunk 2020 site that EVER EXISTED. I grabbed absolutely every article and file I could find that was worth grabbing. I reformatted all the HTML, DOC, and RTF files into PDF's, in any case where it was possible including the original illustrations that went with the files. And now I present them all to you. The largest archive of the net generated Cyberpunk 2020 material in HISTORY. Over 260 files, many of them haven't been available in years. Articles from the greats whose websites are either no longer with us, or merely unmaintained and rotting. Online Sourcebooks All the Shirow conversions have now been moved to their own page. So far the page includes conversion sourcebooks for Appleseed, Ghost In The Shell, and the Shirow Tech Conversions. This huge, full color map is my compilation of different parts of cities from across the country using Google Earth, and carefully molded together into one major city, with the original Night City map as its center. A second version of the map breaks the city up into individual districts, and includes a guide to all 108 of them. Written by Deric Bernier. The first section of the Night City Guide, and expansion of the Night City Sourcebook detailing all the sections in the Night City Districts Guide, which are laid on the Night City Amalgamated Map. This section details the Combat Zone fully, get the low-down on the people, the gangs, the locations, and the culture of the Combat Zone. Written by Deric Bernier. Also Available: large PDF versions of the Combat Zone Map, the Street Map, and the Gang Territory map 12/12/12. The criminal syndicate controlling arms dealings on the west coast and all over the world. Here you will find the secrets of the organization, along with a huge, completely illustrated index of weapons and gear, one of the largest ever assembled. Also lots of illustrated NPC's and even a few surprises. (Note: this article is intended for GM's, players view at your own risk) Written by Deric Bernier. U pdated 04/30/13. A full sized sourcebook on Africa and the wars being fought there, particularly in Ethiopia and Zaire in which the US military and the EDF are openly engaging each other. The sourcebook contains everything you could possibly need to know about the political, geographical, and social climate of Africa in 2020 + a detailed look at the military's involved and their equipment. Written by Deric Bernier. Exactly 361 days from start to finish, it is finally here. The most requested unpublished sourcebook for Cyberpunk 2020 of all time, brought to you by the only people who could, Datafortress 2020, in association with Views From The Edge (The Cyberpunk 2020 discussion forum). A massive collaborative effort detailing fully the countries of Central and South America, as well as the Caribbean. Everything you need to know about the individual countries, the resources, the people, and travel in Central and South America can be found here. It also goes sets the stage for the Third South American War, and goes into excruciating detail for all the players involved, including a complete look at the militaries involved and their equipment, this section is expanded to include the U.S., Russia, EDF, China, Argentina, SAA, ICMF, Mexico, Militech, Arasaka, Chile, and more. Twice the size of Conflict: Africa, this article also gives a deeper look at the two previous major conflicts in the region, and a Journal of the Long Walk. Written by Deric Bernier and the regulars at the View From The Edge Cyberpunk 2020 Forums. A new Nomad Sourcebook for Cyberpunk 2020, meant as a follow up to Neo-Tribes and Nomad Market. Tour the Nomad Markets across North America, beware the hunting grounds of the Raffen Shiv, tune in to Radio Free America, party at the Wild Hunt, enter the most dangerous road race in America the Scramble USA, meet dozens of new NPC's, and much much more. Written by Deric Bernier. Over 185 new vehicles, new vehicle options, Nomad weapons, gear, and armor, and complete detail on life in the Nomad Market just outside Night City California. Written by Deric Bernier, Updated 04/30/13 2 versions available, one with the Vehicles, one without (Lite Edition) Newly updated, with expanded detail given to each department. The online Police sourcebook, meant to supplement and replace parts of Protect and Serve. Influenced heavily by AD Police, this sourcebook attempts to give more detail to each department of the Night City Police Department, and the standard equipment, vehicles, weapons and uniforms they use. Written by Deric 'D' Bernier. Newest version is fully Interlock Unlimited compatible. I have scoured the net, resurrected the dead sites long forgotten through the Wayback machine, and created this, the most comprehensive archive of Internet spawned Cyberpunk 2020 and Cybergeneration material in the world. It's all here, Dan 'Superdan' Baileys Information Overload 1@, Robert 'Imagine' Farquhar's Aliens conversion, Morninman's Boat Construction rules. The player's handbook to terrorism in 2020 Including in-depth reports on eight counter-terrorist agencies! Also includes: Cyberpunk meets the high seas in Morniman's excelent article. Also includes. Using a hierarchical Bayesian model to handle high cardinality attributes with relevant interactions in a classification problem Authors: Secretaria da Receita Federal, Alfndega do Aeroporto de Viracopos, Campinas, SP, Brazil Published in: Proceeding IJCAI'07 Proceedings of the 20th international joint conference on Artifical intelligence Pages 2504-2509 Hyderabad, India — January 06 - 12, 2007 Morgan Kaufmann Publishers Inc. San Francisco, CA, USA ©2007 2007 Article Citation Count: 1 Downloads (cumulative): n/a Downloads (12 Months): n/a Downloads (6 Weeks): n/a. Not enough information to determine. If your table and that status column in particular are highly volatile then updates, inserts, deletes will cause a lot of changes to the bitmap index which is bad for performance. If your table, and that column in particular is relatively static then a bitmap index maybe a reasonable choice for read performance. Also note, depending on skew a normal index may be fine. In the case of extreme skew, a set of function-based indexes may be ideal. Best solution will depend on full use case analysis. Low cardinality is not really a significant criteria on its own. Hopefully you gave the same answer I did in the interview. Without more information, simply using 'low cardinality' is not a reason to suggest bitmap indexes. The reason you might want to use them with relatively static data is because a single entry in a bitmap index points to a range of rowids. As opposed to a normal index where entries are one-to-one. So, with a bitmap index you have a smaller index to scan through to try to find relevant entries. The reason you want static data with bitmap indexes is, if the data changes you can't simply change the corresponding row in the index, but must rebuild the ranges and associated bitmaps which is a more expensive operation. I do recommend reading the link awking00 posted above too. It contains examples to illustrate what has been described above. May 07, 2012 index for low cardinality columns. 1) It has to scan the index. It has to do either a hash/merge join of the intermediate result set against the. Carman Scan Tool Price Comparison, Price Trends for Carman Scan Tool as Your Reference. Buy Carman Scan Tool at Low Prices on Aliexpress.com now. Channel for administrative purposes (MQ Explorer): SYSTEM.ADMIN.SVRCONN. ## For MQ 7.1 and later: if desiring to exploit channel authentication records and al. Our platform Zoi is a web based, peer to peer platfrom designed to keep an immutable record of every legitimate drug produced. The trend to seek medical aid online has made it easy for. Native App and Web App: Wallet creation and KYC-like authentication and authorisation to track FTC tokens. This course provides a sound understanding of IBM's MQ (formerly WebSphere MQ and before that, MQSeries) messaging system, at both a conceptual and terminological level, and is essential for all personnel who will be working in an IBM MQ environment. Recommended for managers and for first-line support personnel, this course will also position them to go on to advanced MQ training if required. This course is appropriate for both the z/OS and LUW environments.This course is also available for one-company, on-site presentations and for live presentation over the Internet, via the Virtual Classroom Environment service. We pride ourselves on the unrivalled quality of the training delivered by our experienced learning teams. Every course will teach relevant new skills that can be applied back in the workplace to improve performance. Flexible learning options We offer a range of flexible learning options to suit different learning styles and accommodate busy schedules, including traditional classroom courses, innovative virtual training and a range of eLearning solutions. QA Authored We offer over 500 QA Authored courses, designed by our subject-matter experts to complement the courses offered by leading vendors and develop skills that are immediately applicable in the workplace. Resources to aid learning With QA you will have access to a myQA account to manage your schedule and access extra content. We also provide exclusive training videos on demand and free revision emails for certain courses. First-class learning centres All QA learning centres provide free high-speed Wi-Fi, complimentary refreshments, a comfortable lounge to relax in between sessions, state-of-the-art personal workstations, and IT labs facilities for relevant courses. You do not provide enough details to give an exact answer. That constructor does not allow for authentication, it connects to the host/port/channel specified but does not pass a username/password or allow for the use of a cetificate. If the channel on the queue manager does not require CONNAUTH (ex: 'CHKCLNT(OPTIONAL)') or TLS (ex: SSLCIPH/SSLPEER) and you are not blocked by CHLAUTH rules, you may be able to connect. To determine what user MQ would use for authorization would depend on what user your java process is running under, the MCAUSER attribute of the channel, and any CHLAUTH rules that could map you to a different MCAUSER. Based on the final MCAUSER value, MQ would check if you have permission to the SYSTEM.ADMIN.COMMAND.QUEUE and the model queue used to create a temporary dynamic queue for replies. If you want to provide a username and password or use certificates you would need to create a MQQueueManager and pass this instead of host/port/channel using this constructor: PCFMessageAgent(MQQueueManager qmanager) Initializes a new PCFMessageAgent with an existing queue manager connection. Contents • • • • • • • • • • • • • • • • Connection Authentication was added into IBM MQ in version 8, it allows users to configure their Queue Manager to challenge connecting client applications to provide credentials and then authenticate those credentials with a repository. More details on what is eligible with ShippingPass: Shipping Speed Items & Addresses FREE 2-day shipping • Items sold by Walmart.com that are marked eligible on the product and checkout page with the logo • Nearly all addresses in the continental U.S., except those marked as ineligible below. FREE value shipping • Select items that are not included in ShippingPass will ship for free but with value shipping. 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Change the COM Port Number to COM1 and the Latency Timer to 1 msec and click OK. Click OK again to close the USB Serial Port properties. The USB Serial Port should be set to COM1. Close Device Manager. In this example, Standard_Tools_Setup_2.12.exe was copied from a USB thumb drive to my Downloads folder (C: Users [ Username] Downloads ). Right click on the file and select Troubleshoot compatibility. Click Try recommended settings. Click Test the program. Click Next to begin the installation. For all other selections, accept the default and click Next. When prompted to select additional tasks, de-select the Execute backup and restore wizard selections under Data backup. You don't have an existing installation of BMW Standard Tools to backup. Click OK to acknowledge that the backup wizard has been deactivated. When the Hardware Interface Settings screen appears, select USB to serial adapter. When prompted to restart, select No, I will restart the computer later. Click Finish to return to the Program Compatibility Troubleshooter. Free download inpa v5.0.2: inpa-5.02.zip + inpa-driver.zip. Inpa v5.0.2 Ediabas v6.4.7.rar INPA 5.0.2 bmw (tested) Note: BMW INPA EDIABAS 5.0.2 full package includes INPA, NCSExpert, WinKFP, Tool32. New INPA basic info: * Language option: English and German * System requirements: Windows XP. Select Yes, save these settings for this program. Select Close the troubleshooter. Restart your system. Please note: This section of the DIY could be improved for neophyte Windows users. It assumes that you understand command line syntax. In this context, X: denotes an unknown drive letter (i.e. The USB thumb drive that you saved your INPA CFGDAT and SGDAT folders to.) For example, if in Windows File Explorer under This PC your USB thumb drive is denoted as Drive E:, then you should use E: instead. Here my answers to some Frequently Asked Questions, in no particular order. I will update this FAQ over time. This is not intended to replace, but rather augment official BMW Group documentation. What are integration levels? (Also referred to as I-level, I-step, and I-stage) During development of a given chassis (i.e. E90) and subsequent upgrades and/or fixes, integration levels are defined. An integration level is a defined vehicle configuration from an electrical standpoint (hardware and software) that is validated by BMW. There are three integration level states: • Plant -- the integration level of the vehicle when it left the factory • Dealer -- the current integration level • Backup -- the last integration level The integration level designation is comprised of the system reference, SOP date (SOP=Start Of Production) and the I-level. Example: 'E89X-13-07-501' E89X: System reference 13: Year of introduction 07: Month of introduction 501: I-level of the system reference 2. How do I determine the current integration level of my vehicle? You can display your current (dealer) integration level with INPA.E90 -> Select E90 -> Functional Jobs -> + Vehicle data: 3. Do I need a newer SP Daten to code my vehicle? That depends upon your current integration level. Integration levels correlate to Progman (older) and ISTA/P software versions (current.) Your integration level tells you the minimum SP Daten needed to code your car. Google bmw group ista/p version and i-level overview and examine a chart. Here is an example from ISTA/P P3.57.0: Example: If your integration level is 'E89X-13-07-501' you would need SP Daten 50.0 at a minimum to code your vehicle. You can always use a newer SP Daten if you wish, but it's not necessary. I'm not sure which SP Daten I have. How I can determine which integration level it supports? The supported integration level can be found in the KMM database. With Windows Notepad, open the file E89 kmmData kmm_ETM.txt. This is an example from SP Daten 51.1. Code: #$This file has been signed. Do not edit.$# # Erstellt und freigegeben durch VT-T-1 Produktmanagement Teile # KMM Datei E89X zur Datenfreizeichnung E89X-13-07-505_45 Version Stand, 10:07:18 / HO 5. How do I determine the part number of an installed module? You can display the part numbers of all installed modules (and lots of other useful information) with INPA.E90 -> Select E90 -> Functional Jobs -> Identification: In some instances, if you search for the part number on RealOEM, it will provide the complete BMW part number. Example: The part number for my MSD81 DME is 7616431. RealOEM shows that the full part number is 12-14- 7- 616- 431. I want to flash reprogram a module in comfort mode with the WinKFP tool. After pressing Choose ZUSB or Update ZUSB, I don't know which ECU family to select. I don't see my module listed.HELP! Determine the part number of the module you want to flash with WinKFP and then open the file C: EC-APPS NFS DATA GDATEN HWNR.DA2 with Windows Notepad and search (Ctrl-F) for the part number. The ECU family name will be in the last column under SG type. Example: The part number for my EGS module is 7591971. When I search the HWNR.DA2 file, I see that the ECU family name is GKE215. Code: 750,GKE215Now when I highlight the GKE215 ECU family in WinKFP, I can see that I have the 2009 & 2010 Alpina B3 flashes available; ZB numbers 7603537 and 7615835: 7. How do I determine the ZB number of the software that my module is currently programmed with? Display the UIF (User Information Field) data for all installed modules with INPA.E90 -> Select E90 -> Functional Jobs -> User information field: The UIF data is only accurate IF UIF writes were enabled in WinKFP when the module was last flashed. If UIF writes were not enabled, then the UIF data is stale. When flash reprogramming a module with WinKFP, do you recommend enabling UIF writes? No, absolutely not. The UIF data is used by various BMW tools to validate the vehicles integration level. If you flash various modules on an ad-hoc basis with UIF writes enabled, the vehicles configuration will no longer align with any defined integration levels as validated by BMW. This could create a myriad of problems should you ever need to have the vehicles software updated by a BMW dealership. I was told that if I disable UIF writes in WinKFP prior to performing the Alpina B3 transmission flash BMW won't know that I flashed the transmission. Is that true? No, BMW can easily identify the fact that you flashed the transmission. Even if UIF writes were disabled. When you flashed the transmission with WinKFP, reference data was written to the TCU. Run Tool32 and open the SGDB file C: EDIABAS ECU GS19D.PRG. Execute the job daten_referenz_lesen to display the reference data: ZB numbers map to WinKFP.0PA files (data set files for program) and.0DA files (data set files for data.) The programming data and logistics files for the TCU are stored in the C: EC-APPS NFS DATA GKE215 folder. The.0DA file that correlates with your ZB number contains the reference data. Open the GKE215.DAT logistics file with Windows Notepad and search (Ctrl-F) for the ZB number that you used to flash the transmission. Example: The transmission was flashed with ZB 7603537. Here is an excerpt from the GKE215.DAT file. This is a painfully long way to install these tools. Why don't you just use the BMW Standard Tools 2.12 installer? You don't need to pre-install Ediabas or WinKFP. It does everything for you. Then you just copy your ECU, daten, config, profile, and scripts to their respective directories and your done. I just did a W10 install for someone. I had to run the 2.12 install in compatibility mode but it works just fine. This DIY uses the BMW Standard Tools 2.12 installer. It doesn't assume that the reader has the requisite INPA scripts, SP Daten, NCS-Expert profiles, etc. Therefore, it explains how to obtain the English metric scripts from INPA 5.0.2 prior to installing BMW Standard Tools 2.12. The remainder of the DIY is as you described. Is it possible to update INPA to support F series? Alot of people on YouTube demonstrate diagnosing F series cars using INPA 5.0.6. Is this easy to do? Yes, there is an INPA update floating around on the net from 2007 that supports some F-Series; F01, F02, F07, F10, F11, F25, and F30. It supports E90s with the N55 engine as well. All of the INPA scripts are German metric. Google INPA FXX. You will also need an ENET cable. None of this is easy per se, but if you invest the time to understand the tools and how they function, it's relatively easy. Blow away your previous installation of Windows and start over with a fresh install. INPA 5.0.2 and friends made changes to the Windows registry, etc. Now that you have the two folders needed to bootstrap INPA 5.0.6, it's best to reinstall Windows. Once Windows has been reinstalled. And thought hey, it looks like a very clean install! So yesterday i followed your steps precisely and clearly till the sentence mention above!!( BUT NOW, i have no idea if im able to install inpa on this laptop ever again! MAN, you should put this line somewhere in the very beginning of the post that windows HAS to be reinstalled, im using my laptop for tuning only and currently it has a collection of already setup and WORKING tuning soft for my GTR!!!! I CANT REINSTALL windows, well i can but i really don't want to! Dont get me wrong, its one of the greatest step by steps, but just god damn!(((( EDIT: Downloadable links. And thought hey, it looks like a very clean install! So yesterday i followed your steps precisely and clearly till the sentence mention above!!( BUT NOW, i have no idea if im able to install inpa on this laptop ever again! Apparently you overlooked the high level overview earlier in the thread. Bold typeface added for emphasis. HIGH LEVEL OVERVIEW • Install a temporary copy of Windows (suggest skipping product key input) • Install INPA 5.0.2 and save SGDAT and CFGDAT folders to a USB thumb drive for later use • Re-install a fresh copy of Windows (the INPA 5.0.2 installation process made Windows registry changes and installed programs that are not applicable to modern Windows variants) • Install BMW Standard Tools 2.12 • Copy INPA scripts and configuration files from the saved CFGDAT and SGDAT folders • Import SP Daten files with WinKFP and by manually copying files • Install WinKFP profiles. I cant believe that in this and in your Win7 write up you are following same scenario of saving two particular folders, cant you upload them (this two folders) somewhere (if they are identical for all users) in zip/rar format? That people can easily download them without hassle of reinstalling windows? I don't redistribute software. Perhaps you overlooked this as well: This DIY is not intended to be the 'easy button.' If you want a mixture of BMW software, third-party software and data files of unknown origins pre-configured for you because your in a rush to try your new cable, look elsewhere. There are even forum members who can assist you remotely for a 'donation.' BMW INPA 5.0.6 download here, which is tested without issues to work with with inpa bmw e46 and inpa bmw e90. INPA v5.0.6 download: Files incl: EDIABAS v.7.30, Tool32 v.4.03, INPA v.5.06, WinKFP v.5.31 & NCS Expert v.4.01 (BIG THANKS to the contributor Kenny) Computer requirements: OS: Microsoft Windows XP, 7 (32/64bit), 8, 8.1 (32/64bit), 10 (32/64bit) CD/DVD ROM Drive 1 Available USB Port (We recommend using the same USB port each time) Minimum 1.2GHz Processor Minimum 2GB of RAM Intermediate experience with navigating Windows and installing software/drivers Note: You’re advised to use INPA software on Windows XP, tested by professional engineers. Bmw inpa windows 7 and bmw inpa windows 10 need luck How to install inpa/ediabas: Install BMW Standard tools 212 Copy INPA_Fxx_v.2 folder to C: EC-Apps INPA_Fxx_v.2 Copy EDIABAS to C: EDIABAS overriding existing EDIABAS Folder. Run INPALOAD.exe from INPA_Fxx_v.2 BIN folder (C: EC-Apps INPA_Fxx_v.2 BIN INPALOAD.exe). Bmw inpa cable: K+DCAN USB cable is verified to work no issues with INPA BMW. It’s the newest K+DCAN cable, released in the 2016 year with two new futures: Feature 1: 2016 new k+dcan cable adds a switch on the adapter. The switch on this cable to LEFT is for 7 pin, to RIGHT for 8 pin 8 pin for K-LINE communication (old DCAN cables cannot do it) for BMW from 1998 to 2008 Feature 2- This usb cable improves a lot in the PCB design. The new pcb comes with FT232RQ chip the printed circuited board of better quality than the old one INPA bmw and K+DCAN cable test results: inpa bmw e46: Purpose: reset BMW E46 airbag light Tools for use: The E46 is before 2000 without the OBD2 port and the DLC port is a round 20 pin connector while has only 16 pin connector, so I need a The DLC port location on BMW E46: Test procedure: Run INPA software on WIN XP. Turn on the ignition and click the “F2” button. And choose “Body” section then “Airbag”. Go to the Error Memory: click the “F4” button. Go to clear error memory: click the “F2” button. Error was cleared! Reset BMW E46 airbag light successfully!: Purpose: Code BMW E90 (2008) Injector Tools to use: k+dcan cable Test process: connect the INPA cable with my E90 N54 via OBD port run INPA software. And pressed F9 on the keyboard to select vehicle model E90 select Engine option -> MSD80 concerning option press F9 system diagnostic press [shift+F4] EOL injector option The interface of MSD80 injector coding program, Check the injector parameters copy and paste the injector code and pressed OK to continue Notice that the injector code are stamped onto the injector in white, there will be 2 rows of 3 numbers, for example, here: 582 227 Finally check the injector value and press [clear] to reset it. SketchUp Pro 2016 Crack: SketchUp Pro 2016 Crack With Serial Number And Authorization Code is very helpful for AutoCad. Sketch Up Pro 2016 Crack is the best choice for graphics designing. Help of this software you can easily make SketchUp and design building Sketch. 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